Friday, April 10, 2009

Call of Duty: World at War patch 1.4 Now Released

Call of Duty: World at War patch 1.4 Now Released.You really love to play games specially first person shooting games, action, war games. And for sure you like playing Call of Duty> Am I right?! Well good news for all of us who played Call of Duty because there's a new patch that has been released and update.

The full patch notes:

* 3 new Multiplayer maps: Knee Deep, Nightfire, Station!

* Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verruckt!

* Improved spawning logic.

* Auto balancing improvements. Players are no longer auto balanced while completing objectives.

* Mods: IWD's can be placed in the usermaps folder.

* Mods: Hold Breath / Sprint functions as intended.

* Mods: MissingAssets.csv is generated when maps are run with developer set to 1.

* Fixed lag caused by shooting at tanks.

* All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.

* Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.

* Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.

* Martyrdom no longer causes direct impact deaths in Hardcore modes.

* "Bayonet jumping" has been disabled.

You may read the full details here

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