Call of Duty: World at War patch 1.4 Now Released.You really love to play games specially first person shooting games, action, war games. And for sure you like playing Call of Duty> Am I right?! Well good news for all of us who played Call of Duty because there's a new patch that has been released and update.
The full patch notes:
* 3 new Multiplayer maps: Knee Deep, Nightfire, Station!
* Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verruckt!
* Improved spawning logic.
* Auto balancing improvements. Players are no longer auto balanced while completing objectives.
* Mods: IWD's can be placed in the usermaps folder.
* Mods: Hold Breath / Sprint functions as intended.
* Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
* Fixed lag caused by shooting at tanks.
* All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
* Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
* Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
* Martyrdom no longer causes direct impact deaths in Hardcore modes.
* "Bayonet jumping" has been disabled.
You may read the full details here
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